The Skill Acquisition Phase

Skill Introduction: 1 v 1 Session 1

Introduction

Skill -Acquisition -Phase -Model -Sessions -1-v -1-Model -Session -1-1.-Skill -introduction -Diagram -1

4 markers placed 12-15m opposite of each other with 4 markers centrally in a diamond 1m-1.5m apart (see diagram).

Max. 2 players with ball line up at the markers. On the coaches call two players opposite each other start dribbling to the other side. In the middle they perform a prescribed or free feint to go around the right side of the markers and accelerate to the opposite marker. After 2 minutes: now go around the left side

Progressions

Speed up tempo (maintain proper execution)

Take out the markers (perception and communication)

Tagging Game

Skill -Acquisition -Phase -Model -Sessions -1-v -1-Model -Session -1-1.-Skill -introduction -Diagram -2

All players move with a ball inside a 15m x 15m grid while 1 or 2 “taggers”
(holding a bib in their hands) chase the other players and try to “tag” them.

All players (taggers and runners) MUST keep their ball under control at all times.

A player who is tagged or loses control over the ball or runs out of the grid must change roles with the tagger.

The same rules apply for the tagger(s): they cannot tag someone unless they have the ball under control.

Variations

More/less taggers

Smaller/bigger grid

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